When the sun goes down over Bluehollow, Vexmoor's rot creatures crawl out of the cracks: wisps, shade wolves, armoured husks and ghosts that won't stay on one level. Cuetip takes the night shift, standing in the middle of the square with nothing but his claws.

Creatures come at him from both sides on three levels: the street, the fence walk and the rooftops. Walk the square, claw whatever gets close, jump up and drop down between levels. Swing only when they're in reach: a miss leaves you wide open and breaks your combo. And don't let anything slip past, because every creature that gets through puts out one of the square's ten lanterns.

Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorCueTipLLc

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